Three years have passed since the events on the USG Ishimura. The fateful rescue attempt leaving one survivor in a world of hurt. Isaac Clarke returns from the pits of hell only to be overtaken by it again on the space station known as the Sprawl on Saturn’s largest moon, Titan. As much as Isaac tried to keep from being overtaken by enemy creatures, the damage done mentally left longer lasting scars.
When he “wakes” from his Post Traumatic Stress and dementia, Isaac is again thrust into the center of conspiracy, violence, death and necromorphs.
…Succumb to insanity.
The former picturesque station is now a bloody one-way path into the belly of the beast. The graphics are stellar and crisp giving enough detail to the creatures that lurk the horrid complexions that made even myself recoil at a few scenes. Even in the dark hallways or walking through the recommissioned Ishimura, the atmosphere just on sight gave a sense of foreboding and dread. The lighting was intense to the sudden burst of a fuse to the black lights that illuminate blood stains in a day glow blue. The smallest details made the game a work of art.
The ambiance from the soundtrack to the clatter of metal on deck plating enters the player into a sense of paranoia. The claws skittering in air ducts above urge the player forward, even if they didn’t want to.
“Shoot off their limbs!”