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Showing posts with label Mass Effect 2. Show all posts
Showing posts with label Mass Effect 2. Show all posts

Saturday, March 26, 2011

Mass Effect 2 The Arrival DLC will have Shepard fighting alone


Commander Shepard will be flying solo for the final slice of Mass Effect 2 DLC. The Arrival will see you journey to the very edge of charted space to help out an operative with early intelligence on an imminent Reaper invasion, but none of your companions will tag along for the ride. It looks as though Bioware are planning a challenging end to the last piece of Mass Effect 2 DLC with plenty of combat and not much conversation.

Joystiq have taken an early look at The Arrival. The mission will be playable any time after the Horizon mission that takes place halfway through the game, and is described by Bioware as “kind of an epilogue.” Joystiq point out that there will be plenty of combat, and the grumpy, four-eyed Batarians will be the ones taking your bullets.

The solo nature of the mission will mean added challenge for those playing with an Engineer Shepard, or any poorly-armoured class. Luckily, there will be stealth options that will let you get around a few fights. It doesn’t sound as though there will be much in the way of conversation or choices to make, and the mission isn’t going to link Mass Effect 2 to Mass Effect 3, though it should shed more light on the Reaper threat that’s poised to strike.

The Arrival is coming out next Tuesday March 29.

Disclaimer: All information on this blog has been compiled from their respective official websites or through public domain sites and leading newspapers. Although, we have taken reasonable efforts to provide you with accurate information, but we assumes no responsibility for the accuracy (or inaccuracy) of the Information and would advise you to verify it from the official product provider. We cannot guarantee that the information on this page is 100% correct.

Thursday, February 3, 2011

Review: Mass Effect 2 (PS3)


Unless you’ve been actually living in space, you may have heard of Mass Effect 2. Winning multiple Game of the Year awards last year and making up one-thirds of every Xbox fanboy’s arsenal in console wars, the game has finally arrived on the PS3. We already reviewed Mass Effect 2 last year and gave it a perfect score, so this review is just to help you make up your mind in case you were still on the fence.

If you’ve never heard of Mass Effect and really can’t be bothered with what’s happening on the PC and Xbox side, here’s the lowdown – this is a space opera played out as an action-oriented RPG. The game creates a very rich universe, with its own civilisations, history and politics. The first game saw protagonist Shepard chase across the galaxy in search of a rogue alien and uncover a deeper conspiracy hatched by a long forgotten race of super beings. Mass Effect 2 continues Shepard’s campaign; this time on a mission to find why humans are disappearing from colonies. You will tie up with a rogue human organization and befriend a motley crew of new and old allies, and even meet up with some old faces who’ve moved on with their lives in the two years separating the two games. The game is much more action oriented than its predecessor, and battles can be brutal at higher difficulty levels. This is one of the finest adventures you will embark upon on PC or consoles, and I thoroughly enjoyed replaying it.

The PS3 version includes a comic to bring you up to speed on the events of Mass Effect 1, in case you didn’t play it and because it isn’t available on PS3. The Dark Horse comic is bright and colourful, and well narrated. Over ten minutes, you will also get to make some of the key decisions, which will reflect their outcome in Mass Effect 2. While a ten minute comic is no substitute for 25 hours of gaming and the rich universe created in the first game, it does an admirable job of getting you up and running.

 However, and this is where my gripe with the PS3 version starts, the comic is only available as downloadable content free with every new copy of the PS3 game. They could’ve included it on the disc; it’s not like there was a dearth of space. The game itself requires a ridiculously long installation; 25 minutes on a near empty PS3, and up to 50 minutes on a full PS3. Add to this the time required to download the Cerberus pack, which includes the comic and a very useful ally, and you’re in for a long wait before you can get gaming. Ideally, the comic and the DLC should have been included on the disc, and the comic should have played out during the installation. Starcraft II did this to great effect.

The game looks fantastic. The opening sequence will leave you stunned. The characters are livelier this time, and the cutscenes and conversations have a cinematic touch to them. There is more camera movement, character expressions, and even an option to interrupt the conversation in a helpful or nasty way. The PS3 version is supposed to use the same graphics engine as Mass Effect 3, but it’s difficult to make out any major changes. I had some teething problems playing with the PS3 controller, being used to the Xbox 360 controller. There’s a nifty setting in the Options to switch the bumpers and triggers, which really made life simpler.